keyboards/keychron/v1/ansi/keymaps/lbr/keymap.c (view raw)
1/* Copyright 2023, 2024 la-ninpre <aaoth@aaoth.xyz> */
2
3#include QMK_KEYBOARD_H
4
5/* ideas:
6 * - figure out tap dance, may be useful
7 * - is nkro needed?
8 * + is spacebar ok to change layers? i thought it is the biggest button, so it'll be easier to use.
9 * pretty much okay, not so convenient in games, but it is fine.
10 * + do i really need more than 6 ttys?
11 * no, removed
12 * - i don't use the media keys yet, maybe replace them with smth more useful
13 * + maybe numpad isn't that useful to have it so easily accessible, but some symbols would benefit from that
14 * numpad is nice, useful for blender
15 * - are mousekeys useful? added so that i can click with keyboard x)
16 */
17
18// switch to tty on linux, TTY(1) => Ctrl+Alt+F1
19#define TTY(n) (LCA(KC_F1+(n)-1))
20
21enum {
22 BASE,
23 EXTR,
24 MGCK,
25};
26
27const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
28 [BASE] = LAYOUT_ansi_82(
29 KC_CAPS, G(KC_1), G(KC_2), G(KC_3), G(KC_4), G(KC_5), G(KC_6), G(KC_7), G(KC_8), G(KC_9), KC_MPLY, KC_VOLD, KC_VOLU, KC_DEL, KC_HOME,
30 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_PGUP,
31 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
32 KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_END,
33 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
34 KC_LCTL, KC_LGUI, KC_LALT, LT(EXTR,KC_SPC), KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
35 [EXTR] = LAYOUT_ansi_82(
36 _______, TTY(1), TTY(2), TTY(3), TTY(4), TTY(5), TTY(6), _______, _______, _______, _______, _______, _______, MO(MGCK), KC_PSCR,
37 _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
38 _______, _______, _______, _______, KC_WH_U, _______, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_PEQL, _______, _______, _______,
39 _______, _______, KC_BTN1, KC_BTN3, KC_BTN2, _______, _______, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PAST, _______, KC_NUM,
40 _______, _______, _______, _______, KC_WH_D, _______, _______, KC_P1, KC_P2, KC_P3, KC_PSLS, _______, KC_MS_U,
41 _______, _______, _______, _______, KC_P0, KC_PDOT, KC_APP, KC_MS_L, KC_MS_D, KC_MS_R),
42 [MGCK] = LAYOUT_ansi_82(
43 QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
44 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
45 NK_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
46 EE_CLR , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
47 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
48 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
49};
50
51#ifdef RGB_MATRIX_ENABLE
52#define IND_NUMPAD 14
53#define IND_CAPSLK 0
54
55#ifdef DIP_SWITCH_ENABLE
56bool
57dip_switch_update_user(uint8_t index, bool active)
58{
59 if(index == 0){
60 if(active){
61 rgb_matrix_enable_noeeprom();
62 } else {
63 rgb_matrix_disable_noeeprom();
64 }
65 }
66 return false;
67}
68#endif // DIP_SWITCH_ENABLE
69
70bool
71rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max)
72{
73 if(rgb_matrix_is_enabled()){
74 led_t led_state = host_keyboard_led_state();
75 if(led_state.num_lock){
76 rgb_matrix_set_color(IND_NUMPAD, LBR_COLOUR);
77 }else{
78 rgb_matrix_set_color(IND_NUMPAD, RGB_BLACK);
79 }
80 if(led_state.caps_lock){
81 rgb_matrix_set_color(IND_CAPSLK, LBR_COLOUR);
82 }else{
83 rgb_matrix_set_color(IND_CAPSLK, RGB_BLACK);
84 }
85 }
86 return false;
87}
88#endif // RGB_MATRIX_ENABLE