tile.h (view raw)
1/* See LICENSE file for copyright and license details. */
2
3/* tile.c */
4void addtomwfact(const char *arg); /* adds arg value [0.1 .. 0.9] to master width factor */
5void tile(void); /* arranges all windows tiled */
6void zoom(const char *arg); /* zooms the focused client to master area, arg is ignored */