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fork of suckless dynamic window manager

config.def.h (view raw)

  1/* See LICENSE file for copyright and license details. */
  2
  3/* appearance */
  4static const char *fonts[] = {
  5	"monospace:size=10"
  6};
  7static const char dmenufont[]       = "monospace:size=10";
  8static const char normbordercolor[] = "#444444";
  9static const char normbgcolor[]     = "#222222";
 10static const char normfgcolor[]     = "#bbbbbb";
 11static const char selbordercolor[]  = "#005577";
 12static const char selbgcolor[]      = "#005577";
 13static const char selfgcolor[]      = "#eeeeee";
 14static const unsigned int borderpx  = 1;        /* border pixel of windows */
 15static const unsigned int snap      = 32;       /* snap pixel */
 16static const Bool showbar           = True;     /* False means no bar */
 17static const Bool topbar            = True;     /* False means bottom bar */
 18
 19/* tagging */
 20static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
 21
 22static const Rule rules[] = {
 23	/* xprop(1):
 24	 *	WM_CLASS(STRING) = instance, class
 25	 *	WM_NAME(STRING) = title
 26	 */
 27	/* class      instance    title       tags mask     isfloating   monitor */
 28	{ "Gimp",     NULL,       NULL,       0,            True,        -1 },
 29	{ "Firefox",  NULL,       NULL,       1 << 8,       False,       -1 },
 30};
 31
 32/* layout(s) */
 33static const float mfact      = 0.55; /* factor of master area size [0.05..0.95] */
 34static const int nmaster      = 1;    /* number of clients in master area */
 35static const Bool resizehints = True; /* True means respect size hints in tiled resizals */
 36
 37static const Layout layouts[] = {
 38	/* symbol     arrange function */
 39	{ "[]=",      tile },    /* first entry is default */
 40	{ "><>",      NULL },    /* no layout function means floating behavior */
 41	{ "[M]",      monocle },
 42};
 43
 44/* key definitions */
 45#define MODKEY Mod1Mask
 46#define TAGKEYS(KEY,TAG) \
 47	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
 48	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
 49	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
 50	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },
 51
 52/* helper for spawning shell commands in the pre dwm-5.0 fashion */
 53#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
 54
 55/* commands */
 56static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
 57static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
 58static const char *termcmd[]  = { "st", NULL };
 59
 60static Key keys[] = {
 61	/* modifier                     key        function        argument */
 62	{ MODKEY,                       XK_p,      spawn,          {.v = dmenucmd } },
 63	{ MODKEY|ShiftMask,             XK_Return, spawn,          {.v = termcmd } },
 64	{ MODKEY,                       XK_b,      togglebar,      {0} },
 65	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
 66	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
 67	{ MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
 68	{ MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
 69	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
 70	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
 71	{ MODKEY,                       XK_Return, zoom,           {0} },
 72	{ MODKEY,                       XK_Tab,    view,           {0} },
 73	{ MODKEY|ShiftMask,             XK_c,      killclient,     {0} },
 74	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
 75	{ MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
 76	{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
 77	{ MODKEY,                       XK_space,  setlayout,      {0} },
 78	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
 79	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
 80	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
 81	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
 82	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
 83	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
 84	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
 85	TAGKEYS(                        XK_1,                      0)
 86	TAGKEYS(                        XK_2,                      1)
 87	TAGKEYS(                        XK_3,                      2)
 88	TAGKEYS(                        XK_4,                      3)
 89	TAGKEYS(                        XK_5,                      4)
 90	TAGKEYS(                        XK_6,                      5)
 91	TAGKEYS(                        XK_7,                      6)
 92	TAGKEYS(                        XK_8,                      7)
 93	TAGKEYS(                        XK_9,                      8)
 94	{ MODKEY|ShiftMask,             XK_q,      quit,           {0} },
 95};
 96
 97/* button definitions */
 98/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
 99static Button buttons[] = {
100	/* click                event mask      button          function        argument */
101	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
102	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
103	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
104	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
105	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
106	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
107	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
108	{ ClkTagBar,            0,              Button1,        view,           {0} },
109	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
110	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
111	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
112};
113