december adventure is a low key thingy by eli oat. the goal is to choose a project and work on it in a relaxed pace.
in this year's decadv i want to work on a project that i've been postponing for too long now. i'm fascinated by scripts and writing aystems, both natural and constructed. over the years i've accumulated a few writing systems of my own. sadly, i haven't found the time to document them, but this year i want to try to change this.
in particular, i want not only to document each writing system, but to make a computer font for each one.
here will be some log entries, in reverse chronological order.
i found the thing! uploaded the picture of it, as well as inscription of what's been cut there. been a pretty busy day at work, so that's all for today i guess.
no writing systems related stuff today, alas. but i've worked on improving my websiting experience.
i wanted to rebuild this website without any automation (yeah, this is third time i redo this, but now i literally write html by hand). although, i thought, that maybe having cross-links displayed at the bottom of pages is not that bad. so i added some shell stuff so these lists could be generated. i try not to worry too much about how well does it do.
initially, i went with straightforward O(n²) approach (for each file, for each link, search each file for that link). but then it occured to me that basically outgoing links, which are much easier to find can be set as incoming links to targeting pages.
oh, by the way, the repo is available on my git: site sources.
added pictures for ukarpanghooth script. i planned to do another one, but didn't manage to find this little trinket i've cut writings on.
today i mostly tweaked the website. decided to make it look like acme window in which i'm currently writing this sentence :D
css is a bit questionable, but i'll tweak it more as i go.
as a sidenote, it's a bit challenging to work on something while also having to go to a $dayjob...
started working on ukarpanghooth description. couldn't do images today, sorry...
also came up with a rough scheme on how to make each font: